Flecks of silver or steel are often sown amid the fabric of these magical cloaks. Construction Belts in Pathfinder: Wrath of the Righteous is an armor piece category where the player's characters can equip armor for their waist or torso. The belt category includes belts, scabbards and other items worn on or around the waist. Max Dex Bonus. 2- Since both feats apply DEX to the roll, you only add DEX once. Value. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. However, the Hunter is only. All but the strangest Rogue builds depend on Weapon Finesse or ranged weapons, so make sure to put a lot of resources into dexterity. Str 20 → +4 when raging / Belt +2 Str; Dex 13; Con 16 → +6 when raging (raging vitality) Int 11; Wis 14 → Belt +2 Wis ; Cha 9; Armor is a +1 Chain shirt . Crafting a Belt for Omniscience builds in Path of Exile doesn't have to be a daunting task. So, don't worry about it. Belt is a type of magical accessories in Pathfinder: Kingmaker . Hat of the Magi Greater. You still keep the monk robe. Belt of Physical Might is a magic Belt group in Pathfinder: Kingmaker . Lvl 8 spells by end game. I'd probably dump Dex to 15 (you'll have a +2 dex item before you can take improved TWF, though honestly I'd dump dex down to 13 and not TWF for the first 3 levels). Weapon Focus (Bastard Sword) Slashing Grace (Bastard Sword) Combat Expertise Piranha Strike. Keep in mind it won't stack with a dexterity belt or the spell Cat's Grace. Aura faint transmutation; CL 1st; Slot belt; Price 800 gp; Weight 1 lb. I can’t reasonably cover every possible form for every polymorph form available, so this guide will generally only go into the options. Requirements Craft Wondrous Item, bear's endurance, bull's strength, and/or cat's grace; Cost 5,000 gp (+2), 20,000 gp (+4), 45,000 gp (+6) This belt grants the wearer an. Belt of Regeneration Item 17. This ability is the most important one for rogues, but it’s also useful for characters who wear light or medium armor or no armor at all. Even at first level, if you are a medium creature (like a human), you can use Reduce Person for a +2 size bonus to dex (which stacks with the enhancement bonus from sources like your belt). Belt: Stat belts, at early. Aura faint transmutation; CL 3rd; Weight 1 lb. He means the Shroud of Night which gives you the use of the Dancing Shadows mystery 1/day. If you remove the belt, you immediately decrease both your maximum and current HP by 4. Frightening on the other hand seems a bit daunting. Just like when you’re building your. With the rest, get mithral kikko armor (5 armor, 6 dex, no check penalty), a belt of Dex and Con, and a headband of Int (perhaps Int and Wis, if you got the money). Something I would like to point out is that if you use the same values the dex one (and con imo) will be stronger than belts of giant strength due to the power of it as a stat in 5e. As for the item - you should be able to get Belt of Incredible Dexterity +4 in Goblin Village, unless there are some more items placed in other places in Enhanced Edition. When you invest the belt, you either increase your Strength score by. And with it in Mithral i think it was 7. Th14z0l. A TWF barb is perfectly viable, though slightly feat hungry. Omni Venom Gyre. ". Instead, buy an "agile: katana A +1 agile weapon (a +2 equivalent) costs 8k gold, easily available to an 8th level character. And at that point, it also has to start competing with the celestial armor. Don't understand how the belt works. And I don't want to make 5e into a super-complex system. When you get a Belt of Incresible Dexterity, upgrade to a Mithral Shirt (equal to +2 Leather, but 3000 gp cheaper). 1 lbs. This wide belt is made of thick leather and studded with iron. Bonuses of the same type. I was thinking about it but since this is dex Stalking build we kind of starve for jewel slots. Rogues and Bards want to wear lighter armor. Combining items is not really custom. The start will be a little rougher but the end result will be better. Eventually trading it in for a Dex/Con Belt at upper levels. DESCRIPTION. Mythic. Once each round, this belt's buckle can animate, lashing out at a creature that provokes an attack of opportunity within 5 feet. Step 1: Decrease Starting Scores. Get your 4 and don't worry much about it. there. Such weapons are Rapiers, Estocs, Scimitars, Da. This wide belt is made of thick leather and studded with iron. A Belt of Incredible Dexterity would boost the stat behind the skill. Re: [3. This belt has a large silver buckle, usually. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. DESCRIPTION. Race: Any race that gives you a bonus to Dexterity. Taking off the belt loses the bonus whether you've worn it 24+ hours or not. This belt grants its wearer a +4 resistance bonus to Reflex saving throws and the ability to cast mirror image spell twice per day as a 4th level wizard. Magic Items and Detect Magic. This belt is crafted from rubbery troll hide that’s green and orange in color. 5 Ruleset of Dungeons and Dragons. Furthermore, Strength is a lot easier to pump up than Dex is. When you put on this belt, its silver buckle begins to glow, which slowly spreads into the heart-shaped jewel in the center. I think without such items it would be wasteful to use her 4 stat increases on DEX, so the items decide if such a build is viable. If you accept Dragn' s masterwork as a valid goal you get to keep +8 Str as an enhancement bonus even with the Dex belt. Assailant’s Belt. 5- Vellexia's Magnifying Amulet from Act 4 will give you a +2 (stacking) to your highest stat, which will probably be Dex. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. When you invest the belt, you either increase your Constitution score by 2 or increase it to 18, whichever would give you a higher score. The belt of physical might is costed at 40,000 gp—16,000 gp for a +4 enhancement bonus to Strength, 16,000 gp for a +4 enhancement bonus to Constitution, and +8,000 gp, 50% of one of the effects, because both effects are on a single item in a single item slot. Manual of Quickness of Action. I am playing a 3. Contents 1 Magic belts in Kingmaker 1. You gain 15 temporary Hit Points the first time you invest the belt in a day. Lesser Minor Belt; d% Item Price; 01–16: Belt of tumbling: 800 gp: 17–28: Beneficial bandolier: 1,000 gp: 29–40: Meridian belt: 1,000 gp: 41–54: Bladed belt:. If you buy a new one (10,000gp) and sell your old one (4,000gp/2 = 2,000gp) then the price difference is 8,000gp. I've got a +6 headband of int, +6 belt of dex, cloak of protection +5 and few other things. This belt provides a -3 Penalty to Persuasion skill when used for diplomacy, +6 enhancement for Strength, and a +5 competence bonus to Persuasion. Four dice of unresistable damage on each hit at L9 or so. 2 int helm, 2 dex belt) 22 dex 18 int Feats. Strength training for your back muscles, also a routine of stretches and wrist exercises. 5] Lists of Necessary Magic Items. That also makes max dex higher - Aeon has a spell that sets all of your stats equal to your highest. Instead, buy an "agile: katana A +1 agile weapon (a +2 equivalent) costs 8k gold, easily available to an 8th level character. One provides an Enhancement Bonus. For example, if Harsk reveals a crossbow 1d8+1 his total modifier is +8 (dexterity+4,ranged+3); after he reveals the Belt of. When you invest the belt, you either increase your Constitution score by 2 or increase it to 18, whichever would give you a higher score. Equipment (but not spells buffs) let you qualify for feats, so with a +4 Dex belt you'll qualify for everything and by the time you have access to that feat you should have access to a +4 belt. Cloak of the Hunt Source Mythic Adventures pg. This guide is an attempt to explain how the rules work, and how you can best make use of Polymorph spells. 287 4. Anyone know where one might be early? Only +2 belt is available in act 2 as far as I am aware. 5 (4000 x 1. Pros: Available now. The only real issue is no Shatter Defenses, but there ain't much to do about it; just use Greater Invisibility with Mind Blank instead. the dex one has -can. Then take the Azata Bloodline (+ dex/cha) and push dex to the moon. Crafting a Belt for Omniscience builds in Path of Exile doesn't have to be a daunting task. Below you will find, with some slight modification, the Switch Hitter Build that Treantmonk suggested at the beginning of Pathfinder time. (10+3+1+6+4+1+1 =. The tensile force required to break a 48 in. If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Additional armor is given by a Ring of Protection+1. Abilities. Go full DEX with Weapon Finesse + Agile Enchantment. If you've invested in TWF, and you want to keep going with a shield in the off-hand, you'll need Improved Shield Bash. 150 Aura strong illusion; CL 12th Slot shoulders; Price 12,000 gp; Weight 1 lb. A fairly prototypical archer character with strength 14, a +1 enhancement bonus and deadly aim at level 4 could be at +5 damage per arrow, and that adds up. Business, Economics, and Finance. EDİT 2:Well my full stats are str:7 dex:16 Con:20 wis:11 int:10 cha:7. New comments cannot be posted. Item/Belt. Belt of Dexterity: Dexterity is the Rogue’s bread and butter. So 5 for a d8 alchemist. Business, Economics, and Finance. If you have to buy a belt of incredible dexterity +4 or +6 anyway, then this feature is worthless and should be evaluated as such by the GM. A 10 strength is no waste. This will give between +3 and +6 bonus damage, which is slightly lower than getting dex to damage, but you can still add your middling strength on top. Dex: In only medium armor, a bit of Dexterity will be a good supplement to the Hunter’s AC, and it’s obviously crucial if you plan to use a bow. ) gets close to maxing the dex bonus of full plate with armor training. Construction Belt of Giant Strength. I don't know if it makes any difference with dex. 4e allows archers to use their dex bonus for attack and damage. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. Belt of Giant Strength Item 17. n't have dex based Attack and damage, you need some form of Weapon Finesse and Fencing/Slashing Grace or Finesse Training. Overview. Low belt elongation. Then she would need +4 DEX after lvl 7 for ITWF and then +6 DEX after lvl 11 for GTWF. CryptoDracoSuave. Assign these results to your ability scores as you see fit. First roll was the equivalent of a 20-point buy, so rerolling. You can get by with 7 STR on a DEX character as long as you don't wear armor or a shield and use a 1-hander. If you never would have bought a belt of incredible dexterity, but now benefit from this bonus, it should be worth somewhere in between 0 and 4,000 gp. 21250. Make the Mutagen a Dex-based mutagen. Cloak of Resistance. Since magic items are priced at the square of their bonuses, a +3 belt is much cheaper than a +4 belt but for someone with an odd attribute provides the same benefit. It's going to be very expensive, though. I'm thinking about getting a Belt of Dex +4, and I want to eventually add a +2 to Con ontop of it's current effect. This belt has a large silver buckle, usually depicting the image of a tiger. As long as you stick to the weapon you pick at lvl 3 (you can pick other options at lvls 11 and 19) you do not gain any benefit from using the Mythic feat Weapon Finesse. Then there were the multi-stat items that added to two or three physical stats. An option without mythic finesse. Granted it 29 Dex would be a legendary item, but even a Belt of Frost Giant Dex with 23 Dex is going to break far more encounters than a Str variant. Arcane Spell Failure Chance. Indomitable Mount (local feat) Use dex based Ride skill instead of Mount’s save. Aura faint transmutation; CL 5th; Slot belt; Price 12,500 gp; Weight 1 lb. After that, you have a "permanent bonus" to dexterity. #2. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. . Belts are an armor piece category where the player's characters can equip armor for their waist or torso. Belts are usually obtained as rewards from completing quests, purchased from. You have More variety in belts than what you think (like for example the Belt of Physical Perfection which gives bonus to all your physical attributes). Price Varies; Aura moderate transmutation; CL 8th; Weight 1 lb. #2 < > Showing 1-2 of 2 comments . Treat this as a temporary ability bonus for the first 24 hours the belt is worn. Scabbard of Vigor. • 3 yr. Ring of Triumphant Advance doubles all of the wearer's morale bonuses. But I switched out the belt for a +4 Dex belt. . Take Weapon Finesse if you plan to be in melee. Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. Basically be a cc monster then run in and smash things that are disabled. Aura moderate evocation; CL 8th; Slot none; Price 23,200 gp; Weight 5 lbs. H2Osw wrote: "The belt grants the wearer an enhancement bonus to Dexterity of +2, +4, or +6. 20th Anniversary Forum Event:. Source Core Rulebook pg. Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Aura faint transmutation; CL 5th; Price 1,800 gp; Weight 3 lbs. . Aura faint conjuration; CL 5th; Slot ring; Price 2,500 gp; Weight —. Blinkback Belt gets your gear back to you at the beginning of your next turn. Then she would need +4 DEX after lvl 7 for ITWF and then +6 DEX after lvl 11 for GTWF. This is used extensively by Paizo to make items such as a Belt of Str/Dex/Con. Base Attack Bonus: Full BAB. The Ultimate Equipment Guide includes rules for new firearms. For general mapping, run a Yoke and a Headhunter, or a Bisco's Leash if you can't afford it (Rampage is OP!) Link for those interested in copying Dire Strike or Cataclysm Beads. So 16 Dex. The belt grants the wearer an enhancement bonus to Constitution of +2, +4, or +6. Strength measures your character’s physical power. Bonuses of the same type usually don't stack. Ioun Stone +2 Dexterity - enhancement bonus so rarely used. This thick leather belt is decorated with a buckle carved from glittering quartz in the shape of a fist. So all the belts/gloves/circlets are the way to go if you want to minmax. Dex: The Alchemist is. I plan to dual wield rapiers with the agile (+1) enhancement for dex to damage. Amulet of Natural Armor: +5 Natural Armor Bonus. Pathfinder is a tabletop RPG based off of the 3. Earth Elemental Belt + Dex Belt = Kineticist wet dream (particularly elemental annihilator builds). Description This belt has a large silver buckle, usually depicting the image of a tiger. This surprisingly soft belt has an absurdly large buckle, made even more absurd by the fact that it’s crafted in the shape of a smiling weasel’s face. Saheela has DEX=13, so she needs +2 DEX for TWF by lvl 5, if she takes Shield Bash by lvl 3. Pathfinder: Kingmaker. These wondrous items are usually use-activated or triggered by a command word, but details vary from item to item. 0. This belt of Dexterity +4 also grants its wearer a +4 competence bonus on Reflex saving throws. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Beyond the normal standbys (amulet of natural armor, cloak of resistance, headband of Charisma, etc. Pick one to focus on, any dex enhcancement belt (or other item) will get you to greater two weapon fighting. You should find +4 DEX belts in Act 3 and +6 belts in Act 5 or 6 IIRC. STR is how hard you throw a thing. Ring of Triumphant Advance doubles all of the wearer's morale bonuses. 5 × 2,000gp = 7,000gp. Armored kilt. 3- Fury's Fall overrides weapon finesse for trip attacks, and you calculate CMB as BAB + STR + Size + Dex + Other Misc Mods for trip attacks. Pathfinder is a tabletop RPG based off of the 3. Assailant’s Belt. I'd go further and say that sooner or later you will be wearing a belt of +STR/DEX/CON so you can afford a DEX of 8 or so in order to really push your key stats. Dex is a better buy and does better at consolidating stat dependence. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. From there I would build into combat reflexes to make use of my incredible dex. Here are the most common ways to increase arrow damage with bows: But yes, in general, bows typically focus on firing more shots to pump out damage, but those little bonuses do add up. At higher levels you will also invest into Strength with a belt of physical might. Re: [3. The build needs to have good chances for any grappling check (so expertise, good attribute mod and advantage would be great). Follow this simple step-by-step guide to craft your own. 17500. With those, it's 45 for Strength and 44 for Dex, for an 8. very effective fear inducing character. Then there were the multi-stat items that added to two or three physical stats. if you take ability Damage to Dex, using the above as examples, you'll lose. Beginner Box ; Rulebooks . Not sure what Kineticist gets). I'd recommend going that way. Value. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Ability score increases with a duration of 1 day or less give only temporary bonuses. If that. Power Attack into Attack/Brutal Finish with a d12 weapon deals about 40% damage, and adding Desperate Finish bumps you up to 45%. Otherwise, this build fits in a lot: the full Dazzling line, the full Crane line and even a fetching pair of wings. Check tattoos out as they allow you to double up that belt slot. This is because, while it has no limit of max dex, you need a lot of dex to make up for the measly +1 armor it gives. Only relevant if you deeply invest in dex or also have a belt of physical perfection (let's be real armor dude, you're getting a Str/Con belt). Sep 29, 2018 @ 3:35pm Found a a belt of perfect physique +2 which has all three in one. The staff’s wielder can deactivate or activate this glowing light as a swift action. Rolling for inspiration. 4 - Unchained Rogue. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Speed (30 ft. He is wearing NO items that raise his Dex. 5 Ruleset of Dungeons and Dragons. A specific armor type, like a belt, that lets you attach armor runes could also appear. Look for weapons that have 18-20 crit range and you'll be good. . ; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6) This belt is a thick leather affair, often. For every two points of increase to a single ability, apply a +1 bonus to the. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Dex: In light armor, Dexterity is absolutely crucial. Obvious stuff you know: ioun stones, masterwork tools, skill focus. 5 difference. Celestial Armor. A 14 Dex start on a Strength saint has at worst a -3 AC penalty relative to a dex saint at level 1. Bonuses and penalties function identically in pathfinder with regards to Charisma and it is sufficient to think of a penalty as a negative bonus. Now, option 2 should be. 5× str) You are treated as though you are not making attacks with your off-hand. There is a belt in act two that gives +2 yo dex, str and con si take that one too into your build since its available early in the game. Bracers of armor surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. 1000. Unless you're playing an archer Paladin. Arcane enforcer with mage armor exploit so you can pump dex and use archmage armor and martial proficiency. Also keep in mind that Hero Lab, or any automated character sheet/builder for that matter, is not always going to work perfectly. Monks in Pathfinder still have the same features, but many of their most glaring issues have been heavily improved upon. so with a +4 Dex belt you'll qualify for everything and by the time you have access to that feat you should have access to a +4 belt. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. CryptoMithril chain shirt of nimbleness +5 = 37,100 gold for a +9 armor with a +7 max dex bonus. Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon; Weapon Finesse (feat) Use dexterity instead of strength to attack rolls; Items; Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon; Constitution. This thick leather belt is decorated with a buckle carved from glittering quartz in the shape of a fist. I'd probably dump Dex to 15 (you'll have a +2 dex item before you can take improved TWF, though honestly I'd dump dex down to 13 and not TWF for the first 3 levels). The Crossbow Sniper feat from Player’s Handbook II adds half your Dexterity bonus to your. $egingroup$ @Rob: Dex will continue boosting everything it contributes to, only the fraction contributed by Dex diminishes. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Yes gear counts towards feat pre-reqs; as stated, though, if you unequip it you lose access to those feat (s). The Warpriest depends more heavily on spells than the Paladin, and have very few defensive class abilities. The fastest ways Google has found for me so far are: Tenebrous depths. That is very specifically stated in pathfinder, bonuses of the same type do not stack. Mask of Nothing, Broken Trickster, Ring of Triumphant Advance, Ring of Imminent Demise, Bracers of Balance, Vallexis’s Magnifying Amulet, Robe of Virtue, Flawless Belt of Physical Perfection. Belt of Tumbling. Headband of int, Natural armor ammy, Cloak of the Lion, dex belt, Ring of protection, Ring of blur, Boots of creeping Doom, Wand of mage armor, Falcata +1 (Lion’s Claw late) SpellsThe difference in damage there is 6. It's a silly and very simple item but some creative players can really have fun with that. A more effective tank than most pure str builds. 40 Books, 30 Bucks Pathfinder Legendary Games MEGA-BUNDLE is BACK for November! Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use. BadBird. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. Theoretical max that I could come up with was 112. 19 4. Classic: Roll 3d6 and add the dice together. Pick one to focus on, any dex enhcancement belt (or other item) will get you to greater two weapon fighting. Unchained Rogue. Str: Only important if you plan to use conventional thrown weapons. with belt of physical perfection it increases to 15 dex (+2 bonus). Permanent elongation averages 0. Proficiencies: Heavy armor, shields, and martial weapons. Went for belt of dex +2 and will be updating that to belt of might +2 at level 6. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Featured on Meta We're rolling back the changes to the Acceptable Use Policy (AUP). Belt: Stat belts, at early. The build doesn't need to be AL-legal. Bonuses of the same type usually don't stack. Str 22/26, Dex 14, Con 12, Int 10, Wis 11, Cha 10. Slightly more casts per day, more flexibility for a few more defensive spells. These bonuses are chosen when the belt. Tables 6–9 and 6–10 list Price and Bulk entries for a wide variety of gear. Mask of Nothing, Broken Trickster, Ring of Triumphant Advance, Ring of Imminent Demise, Bracers of Balance, Vallexis’s Magnifying Amulet, Robe of Virtue, Flawless Belt of Physical Perfection. Wondrous Items - Belts. And you hit INT for AC as soon as possible for a non-lawful sub-13 DEX character. Pick shield focus and heavy armor focus. 5 Ruleset of Dungeons and Dragons. Strength. You have More variety in belts than what you think (like for example the Belt of Physical. DEX 13 and equip a +2 DEX belt (there's one fairly early in Kenabres IIRC) to grab TWF at level 5; or DEX 15 to take TWF at level 1 and ITWF at level 7 with the aforementioned belt. Hit Points: d10 hit points is standard for front-line melee characters. As I've stated I'm looking for coolness and pazzaz, I'd rather not do the "core" set or the "every character" but thanks for the input none the lessI'm always sad to see Pathfinder rpg options taken out of the game, even if i understand not everything can be implemented, but i've always been a strong opponent to dex to damage, as it makes strength irrelevant, DEX already boosting your AC, your attack bonus on ranged, your initiative, a bunch of important skills, and reflex saves. The belt of battle (Magic Item. Pure monk build, so no multi-classing (I like challenges in building characters). Cost is 10,160gp. There's also a handy feat you get pretty early that lets your weapon bounce back in your hand after hitting a target with it. The only problem of dex fighters is the spell Legendary Proportions that is a amazing boost in both offense and defense for str builds, while for Dex fighters is a amazing defensive buff, but you get -2 size bonus to hit and the strength size bonus don't offset this loss. Pathfinder designers have decided that Rogues should get finesse for free at lvl 1 and dex to damage at level 3. . The belt of physical might should itself be more cost-effective. With the rest, get mithral kikko armor (5 armor, 6 dex, no check penalty), a belt of Dex and Con, and a headband of Int (perhaps Int and Wis, if you got the money). They rely on traps, tricks, ambushes, and poison to weaken their foes. This more economical version of the bag of holding functions in the same manner, but its internal measurements are smaller than those of a regular bag of holding. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. 8% at 100% of rated operating tension. Ultimate Combat introduced firearms alongside the Gunslinger class. 20 gp. TL;DR: The math between Dex and Con is very close. Once per day on command, the. ago Yes gear. Belt of Physical Might Aura strong transmutation; CL 12th; Slot belt; Price 10,000 gp (+2), 40,000 gp (+4), 90,000 gp (+6); Weight 1 lb. 5) it lasts for 10 days of adventuring. Belt of Battle +2 to +6 -. More skill points. DESCRIPTION. So, you can two-weapon fight, flurry, use a shield, or use spell combat. Adding Dexterity to damage. Anyone can use a belt slot wondrous item unless specified otherwise by its description. 1 person marked this as a favorite. and his Dex did not change. +2-8. Either a Ring of Maniacal Devices or Goggles of Minute Seeing would grant you a +5 competence bonus. Antipaladin Class Features. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Both bracers must be worn for the magic to be effective. (Except for twf not working while I had a dex belt on. Dex: With light armor Dexterity is essential. Sheathing a nonmagical weapon in the scabbard for 1 minute hones its edge as if it had been sharpened with a whetstone. The belt of physical might should itself be more cost-effective. Hit Points: d10 hit points is standard for front-line melee characters. my question is which one in the long run stacks the highest ac since im planning to play mine as a tank. The target of a cats grace while where a belt of +2 dex would only an additional +2 score for the duration of the cats grace spell. BadBird. If you have to buy a belt of incredible dexterity +4 or +6 anyway, then this feature is worthless and should be evaluated as such by the GM. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Share. Slot belt; Price 16,000 gp (+2), 64,000 gp (+4), 144,000 gp (+6); Weight 1 lb. Belt of Alacrity. Int: Only needed for skill ranks. It also lets you use Shadow Skin 1/day (gives DR, I think), and gives a +2 Deflection bonus to AC. 5 Ruleset of Dungeons and Dragons. Pathfinder is a tabletop RPG based off of the 3.